I consider this everything after I start using capital ships (dropping my base burn to 6, or more realistically, burning tons of fuel with tugs to keep my burn up). I will sometimes use SO cruisers (falcon/eagle) or aurora/doom if I can find them. My player ship preference tends towards more firepower. I target havinge 2-3 cruiser sized carriers and 4-6 combat cruisers, but I sometimes will add extra cruisers if I am very combat focused. I usually keep whatever premium frigates and premium/good destroyers I have and retire everything else. Usually the fleet cap becomes and issue in this stage of the game. I consider mid-game when I start going for burn 8 ships and fill out my fleet with cruisers. Once I feel like have enough destroyers, I move on to mid game My player ship preference is SO tempest or SO hammerhead early. I'm looking for 6-8 frigates and 4-8 destroyers. I consider this to be the time when I am unwilling to drop my burn below 9 or 10. The mora doesn't have a fighter ship system and doesn't have good campaign stats, the legion is a battle carrier that doesn't give the bay/DP value and the astral is wasted on non-bombers, so I almost exclusively use herons to provide fighter support late in the game hence the premium rating. The drovers PPT is too short and the drover is bit too squishy for last game IMO, and there are no other cruiser/capital sized carriers that fit the bill for me. **I also rank the heron highly because there aren't really any other ships with long enough PPT, similar number of bays/DP and and a fighter centric ship system. *I highly value ships that add extra sensor range Good: astral/conquest/legion/odyssey (odysseys are almost always reserved for me If I find them) Good: doom/aurora/eagle(+)/falcon (usually I reserve doom and aurora for myself, but Ill use extra ones for my fleet If I need it) Good: lasher/centurion/shephard/shade/afflictor
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